Assassin’s Quest is the final book in Robin Hobb’s Farseer trilogy. It has one of the most fantastic opening chapters I’ve ever read in the genre. I don’t think I’m spoiling to anything that, to avoid death at the end of book 2, the protagonist FitzChivalry Farseer, has implanted his soul inside that of his companion wolf Nighteyes. He is reintroduced to his body, and nursed back to health, by Burrich, who must He must reteach him everything. Hobb does an excellent job walking us through the most basic tasks: having been a wolf for a time, Fitz has lost his day-to-day moments of social etiquette, such as using the bathroom outside, and washing, and eating with one’s fingers. Slowly Fitz regains these memories, and his sole desire is to kill Prince Regal, the uncle who put him in this state. Continue reading Assassin’s Quest [review]
Assassin’s Quest is the third book in Robin Hobb’s Farseer trilogy, and is difficult to speak of, since at every turn, I seem to be combatting spoilers.
The protagonist FitzChivalry’s anger recuperates from serious wounds in a sheepherder’s cabin, and in a desire for revenge, plans to destroy his uncle, who tortured him and believed him dead.
Two quick complaints. Robin Hobb’s novels aren’t that easy to find. She has thoroughly engaged me with her writing style and amazing, deft characterizations in her novels, but I can’t find any of her works at the local bookstore. Grr. Barnes & Noble can go ride a zucchini, whatever that means. And secondly, Hobb has, possibly, the worst biographical blurb of any book I’ve ever read: “Robin Hobb is a writer, and lives in Washington state.” Huh? Okay, I know Robin Hobb is a pseudonym, but really?